Our Star Trek Sim/RPG 's: Fast Brief-IN PROGRESS
STAR TREK THE ORIGINAL
SERIES MOVIE ERA
VS
STAR TREK THE NEXT GENERATION
A Comparison of TOS Vs TNG: Time Periods, Billets and
Tech
This is a "fast brief" to help people who are more familiar with TNG than TOS make the transition to Star Trek the original series simming.
Our time period is the TOS Movie era, 2293 before Praxis explodes. It is
a transitional time between TOS from the television and TNG. As such some
things are not defined by the movies or series while some are very defined.
Here is a short list of some of the things we know for sure and of what the
Eagle does use.
Billets:
Billets used: CO, XO, HELM, COMM, SCI, SEC, ENG, ASCI, ASEC, AENG
Billets not used: OPS, TAC
Technologies:
Tech used: duotronic enhancers, communicators
Tech not used: replicators, isolinear rods, isolinear chips, commbadges for
communication, holodecks
Alien Races:
Races used: Federation Charter members and others (I permit Betazoid from
the TNG references that they were charter members but many TOS COs do not.)
Races not used: Ferengi, Q, Founders, Vorta, etc.
Warp:
Warp factors are measured on a different scale in TOS than for TNG
Additional Notes:
In general, we do not use the information from the new show "Enterprise".
We may use information from the books about the original series and the associated
RPG books but that is a case by case decision.
There are more differences between TOS and TNG than are listed here. If you
have further questions, please don't hesitate to ask.
Star Trek Humor: Ten Ways that TOS is better than TNG
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