The USS Eagle, NCC 2185,

A Star Trek Sim / Star Trek RPG

Presents....

OUR STAR TREK SIM GUIDE SERIES


Space Battles: Beginner and Advanced

If you have not visited our Basic Helm page,    Advanced Helm,     Combat Rules,     or     General Sim Guide     you may wish to do so before continuing.
The below is a general overview for the beginner and the more advanced.

Beginners


Types of Propulsion for most Star Trek Ships and Star Fighters:

Warp
Used for faster than light speeds
Impulse
Used for speeds lower than the speed of light, also called the sublight
Thruster
Used for manuevering and for lift off



Location(with respect to your ship):


Aft
  Behind
Foreward
Toward the bow or front of the ship
Port
 Left
Starboard   
Right


Types of motion of ship (not usually desired ;o) ):


Roll 
Rotation about the x-axis
Pitch
Rotation about the y-axis
Yaw
Rotation about the z-axis



Beginners,  think of trying to shoot at another ship as being divided into three parts.



Before-you-fire      
You need to be concerned about how to find the enemy ship with your sensors, what weapon you will use, what you want to hit on the other ship, how you get to a good spot to shoot at another ship, targeting the ship and getting a target lock on the ship.
Firing
Just like it sounds, shooting at the enemy ship. Remember to make targeting and firing two separate actions. Please see Dice for more rules on this.
After you fire
You will want to get out of harms way because it is likely that the enemy ship will try to fire at you immediately after you fired at it. After getting out of the way you should repeat the process until the enemy is as damaged as you intended. So go back for another shot and repeat the process until you are done or unable to complete your mission!

Advanced


Stages of Combat
The more experienced simmer may wish to think of a space combat in five parts:


1.Detection and Identification  - This is exactly what it sounds like. It is the time where you have located something on your scanners and have identified it as a viable target.

     Related Terminology:

     Target Acquistion - The time period while you are trying to lock onto your target before firing. This includes the use of targetting scanners.This phrase is also used when you have locked onto your target.Ex: "Captain I have target acquisition."


     Passive scanning - Type of scan as a spectrum with a receiver that does not emit anything. Passive scanning makes it harder to pinpoint your location but gives less detail of your surroundings


     Active scanning -Type of scan that gives the most detail but can help the enemy identify your postion more easily. Particles, energy or sound is emitted to help pinpoint location by reflecting it back from the object being scanned.  Using this can help the enemy lock onto your postion better with their targetting scanners


2. Closing - The time period right after the decision is made to engage. You attempt to find the most advantageous position to carry out your attack. Please see the section "Advanced or Fighter Pilot Terms and Manuevers " for more details.

3. Attack - Exactly what it sounds like. The stage where you decide to attack your opponent or vice versa. Key elements are the tactical situation, situational awareness, and specific capabilites of each vessel.

4. Manuever -  Vessels fight each other  for the best position for attack or escape.

5. Disengagement - The final stage where the attack is ended either through a successful termination of the target or through withdrawal.

Hail the Captain of the USS Eagle

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Star Trek Sim Guide: General
Star Trek Sim Guide: Sim Combat
Star Trek Sim Guide: Dice
Star Trek Sim Guide: Helm
Star Trek Sim Guide: Advanced Helm
Star Trek Sim Guide: Space Battles - Beginner and Advanced
Star Trek Sim Guide: Weapon Commands
Star Trek Sim Guide: Medical Dictionary - Drugs
Star Trek Sim Guide: Medical Dictionary - Devices
Star Trek Sim Guide: Medical Dictionary - Fractures
Star Trek Sim Guide: Medical Dictionary - Burns
Star Trek Sim Guide: Medical Dictionary - Blood
Star Trek Sim Guide: Medical Dictionary - Memory Loss
Star Trek Sim Guide: TOS vs TNG (Differences in the Original Series from the Next Generation)
Star Trek Original Series Planets, discovered or visited by 2293
Star Trek Departments and Logos
Star Trek Rank Insignia!
Star Trek Oberth Images!

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